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%Creator: BridgeComposer Version 5.102
%Created: Wed Sep 27 16:38:03 2023 +0100
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%PageFooter:0,0 "Essex Boot Camp"
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%PageFooter:0,2 "Set 3"
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[Event "The Master Plan"]
[Site ""]
[Date ""]
{                                                               }
[Board "1"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "None"]
[Deal "N:K6.AKQJ972.6.A84 AJT8.6.QJT9.T976 97.T83.A8542.Q53 Q5432.54.K73.KJ2"]
{                                                                              
      }
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

East leads \DQueen. 

Step 1: We will designate North as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 2 Spade losers and 2 Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            A Spade towards our \SKing and 'Hope' that West holds the \SAce.   
         \n
            A Club towards dummy's \CQueen and 'Hope' that East holds the
\CKing.\n
            Set up dummy's Diamond suit to discard one of our losers on dummy's
5th Diamond.\n
            \n
Step 4: We cannot use any of dummy's trumps to eliminate any of our losers. \n
 \n
<b>Observations</b>:

In order to set up dummy's 5th Diamond, we require 3 outside entries to dummy,
which we have in the way of the \H10, \H8 and \H3. \n
We must draw trumps slowly, utilising all 3 trump entries to ruff a Diamond.

<b>Conclusion</b>:

Win the opening lead with \DAce and ruff a Diamond with \HAce.\n
Play \H9 to dummy's \H10 and ruff dummy's third Diamond with the \HKing.\n
Play \H7 to dummy's \H8 and ruff dummy's fourth Diamond with the \HQueen.\n
Play \H2 to dummy's \H3 and play dummy's fifth Diamond and discard our losing
Club.





}
[BCFlags "ff"]
[DoubleDummyTricks "94955839554837848378"]
[OptimumScore "EW -300"]
[ParContract "EW 4CX-2; EW 4SX-2"]
[Auction "N"]
1H Pass 2H Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\1R"]
N NT 9
N  S 4
N  H 9
N  D 5
N  C 5
S NT 8
S  S 3
S  H 9
S  D 5
S  C 5
E NT 4
E  S 8
E  H 3
E  D 7
E  C 8
W NT 4
W  S 8
W  H 3
W  D 7
W  C 8

[Event "Preparation for a Throw In"]
[Site ""]
[Date ""]
[Board "2"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "NS"]
[Deal "E:JT962.AQ2.AKQT.7 A53.K753.73.AKJT KQ874.864.984.Q3 .JT9.J652.986542"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \CKing.

Step 1: We will designate East as the 'Master Hand' as it has the longer side
suit.

Step 2: The 'Master Hand' potentially has 1 Spade loser, 2 Heart losers, 1
Diamond loser and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 2).

            Our Diamond loser, if required can be ruffed.\n
            A Heart towards our \HQueen and 'Hope' that North holds the
\HKing.\n
            If the \DJack falls in 3 rounds, our \D10 is a winner and we can
discard a Heart from\n
            dummy and subsequently ruff a Heart loser.\n
            We can lose the lead to South at an appropriate moment so that they
are forced to\n
            lead into our \HA Q or gives us a 'Ruff & Discard'.\n
                 \n
Step 4: We have plenty of trumps, so we need to draw trumps.\n
                  \n
<b>Observations</b>:

The 1NT overcall has informed us that the Heart finesse is 'Doomed'.\n
If we can make 4 natural Diamond tricks, we are 'Home and Dry' as we have
avoided our Diamond loser and we can discard a Heart from dummy, reducing our
Heart losers by 1.\n
We need to play our Diamonds in such a way, that when we do not have 4 natural
Diamond tricks, South will find themselves on lead having to give us an extra
trick.

<b>Conclusion</b>:

After 2 rounds of Clubs, we ruff the second round.\n
We play one round of trumps and observe that trumps are 3-0.\n
We must now cash 2 rounds of Diamonds, which is in preparation for our end game
strategy.\n
We can now continue with the drawing of trumps.\n
We make sure that we are in dummy after the 3rd round of trumps.\n
We now play a Diamond and if North plays a small Diamond, we play our \D10.\n
If the \D10 wins, as it does on this occasion, we are home and dry as we can
now discard a losing \H from dummy.\n
Even if our \D10 loses to South's \DJack, South is now forced to either give us
a 'Ruff & Discard' or lead into our \HA Q. Our last Diamond will be used to
discard a Heart from dummy.\n
If North does not follow to the third round of Diamonds, we are also ok, as we
will win with our \DAce and play our \D10, discarding a Heart from dummy.  



}
[BCFlags "1f"]
[DoubleDummyTricks "5385a5375a8a5737a573"]
[OptimumScore "NS -200"]
[ParContract "NS 5CX-1"]
[Auction "E"]
1S 1NT 4S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  5
N  S  3
N  H  8
N  D  5
N  C 10
S NT  5
S  S  3
S  H  7
S  D  5
S  C 10
E NT  8
E  S 10
E  H  5
E  D  7
E  C  3
W NT  7
W  S 10
W  H  5
W  D  7
W  C  3

[Event "Avoidance Play"]
[Site ""]
[Date ""]
[Board "3"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "EW"]
[Deal "S:K5.AKQT87.6.QJT6 A8764.5.T987.972 32.J962.KQJ2.A84 QJT9.43.A543.K53"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \D10. 

Step 1: We will designate South as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 2 Spade losers, 1 Diamond loser and 1
Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            We can run the \CQueen and 'Hope' that West holds the \CKing.\n
            Once the \DAce has been knocked out, we can discard 2 losing Spades
on our \n
            established Diamonds.\n
      \n
Step 4: Trumps are not an issue.\n
         \n
<b>Observations</b>:

We can immediately declare that East is the 'Danger Hand'.\n
If East was to gain the lead, our \SKing is looking very vulnerable.\n
How can we prevent East from getting the lead?

<b>Conclusion</b>:

We must play <i>low</i> at trick 1 from dummy; This will keep East off lead.\n
We can now draw trumps, ending in dummy and lead the \DKing, when East plays
their \DAce, we can ruff, enter dummy to play off our \DQueen and \DJack,
discarding our 2 Spade losers.

Note that if East rises with their \DAce, 'On Thin Air', at trick 1 and plays a
Spade through, the defence take the first 3 tricks, however, we now have
<i>three</i> discards from our established Diamond suit in dummy and having
drawn trumps, we will discard 3 Clubs from our hand.

}
[BCFlags "1f"]
[DoubleDummyTricks "75968759685737457374"]
[OptimumScore "NS 140"]
[ParContract "NS 2H+1"]
[Auction "S"]
1H Pass 3H Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\1R"]
N NT 7
N  S 5
N  H 9
N  D 6
N  C 8
S NT 7
S  S 5
S  H 9
S  D 6
S  C 8
E NT 5
E  S 7
E  H 3
E  D 7
E  C 4
W NT 5
W  S 7
W  H 3
W  D 7
W  C 4

[Event "Master Plan (Time Sensitive)"]
[Site ""]
[Date ""]
[Board "4"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "All"]
[Deal "W:62.KQJ632.987.43 J5.T.65432.KQJT2 AK84.A54.KT.A765 QT973.987.AQJ.98"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \CKing. 

Step 1: We will designate West as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 3 Diamond losers, and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).\n
        \n
            A Diamond towards our \DKing and 'Hope' that North holds the \DAce.
            \n
            We can ruff one of our losing Diamonds in dummy.          

Step 4: The strategy of ruffing a Diamond in dummy is 'Time Sensitive' in that
we must set  about attempting to ruff our Diamond immediately without drawing
any trumps. 

<b>Observations</b>:

The strategy of leading towards dummy's \DKing is only a 50% play.\n
Playing for a Diamond ruff is a 100% play.\n
However, the ruffing strategy is 'Time Sensitive' as we need to do this without
first drawing any trumps or letting the defenders draw too many of of our
trumps.      

Conclusion<b>:</b>

Win the opening lead with dummy's \CAce and immediately play the \D10.\n
Win the trump return, with the \HKing and play another Diamond.\n
When the defence continue with another trump, win this with the \HQueen and
ruff our last Diamond with the \HAce.\n
Play a Club and at some stage declarer can ruff a Club and draw the last trump.

Declarer just loses 2 Diamonds and a Club.
}
[BCFlags "1f"]
[DoubleDummyTricks "373783737896a5596a45"]
[OptimumScore "EW 620"]
[ParContract "EW 4H="]
[Auction "W"]
2H Pass 4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  3
N  S  7
N  H  3
N  D  7
N  C  8
S NT  3
S  S  7
S  H  3
S  D  7
S  C  8
E NT  9
E  S  6
E  H 10
E  D  5
E  C  5
W NT  9
W  S  6
W  H 10
W  D  4
W  C  5

[Event "Blockage Identified At Trick 1"]
[Site ""]
[Date ""]
[Board "5"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "NS"]
[Deal "N:T974.652.T.T7654 KJ2.AKT87.Q976.J AQ5.43.J84.AK832 863.QJ9.AK532.Q9"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \CKing.

Step 1: We will designate East as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 3 Spade losers and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

           We can discard one Spade loser on dummy's long Diamond suit.\n
           We can play a Spade towards our \SJack and 'Hope' that North holds
the \SQueen.\n
           We can play a Spade towards our \SKing and 'Hope' that North holds
the \SAce.\n
   \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be drawn immediately.\n
     \n
<b>Observations</b>:

Surely this hand looks too easy?\n
Do we not have 10 tricks in the red suits?\n
On further inspection of the Diamond suit, if the Diamond suit breaks 3-1,
there appears to be a problem in trying to cash 5 Diamond tricks.\n
There appears to be a blockage.\n
Do we have to call a 'Plumber' or is there some other way of unblocking those
Diamonds?\n
 \n
<b>Conclusion</b>:

After South cashes the \CKing at trick 1, they will try to cash the \CAce at
trick 2.\n
All we must do is discard our \D6 at trick 2.\n
The Diamonds are now unblocked.\n
Time to cancel the plumber.}
[BCFlags "1f"]
[DoubleDummyTricks "383293832965ab4659a4"]
[OptimumScore "EW 420"]
[ParContract "E 4H="]
[Auction "N"]
Pass 1H 2C 2D
Pass 3D Pass 4H
AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  3
N  S  8
N  H  3
N  D  2
N  C  9
S NT  3
S  S  8
S  H  3
S  D  2
S  C  9
E NT  6
E  S  5
E  H 10
E  D 11
E  C  4
W NT  6
W  S  5
W  H  9
W  D 10
W  C  4

[Event "The Throw In"]
[Site ""]
[Date ""]
[Board "6"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "EW"]
[Deal "E:J64.AK852.A72.42 A953.9.JT98.T875 Q82.T7643.KQ4.AQ KT7.QJ.653.KJ963"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \DJack. 

Step 1: We will designate East as the 'Master Hand', but it doesn't matter as
both declarer and dummy have the same distribution.

Step 2: The 'Master Hand' potentially has 3 Spade losers and 1 Club loser.\n
      \n
Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            We can play a Club towards West's \CQueen and 'Hope' that South
holds the \CKing.            \n
            We could get 'Lucky' in the Spade suit in that we guess who holds a
doubleton\n
            honour in Spades, so that the defender's honour 'Falls on thin
air'. e.g. If we think that\n
            South holds a doubleton honour in Spades, we play a Spade to West's
\SQueen and\n
            then we play a small Spade from both hands and then luckily East's
Jack of Spades \n
            becomes a winner.\n
            We can force the defenders to open up the Spade suit.\n
            We can force the defenders to give us a 'Ruff & Discard'.\n
      \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be\n
            drawn immediately.

<b>Observations</b>: We must 'Hypnotise' the defenders into doing something
they do not want to do.

<b>Conclusion</b>:

We draw trumps.\n
We play all of our Diamonds.\n
We play the \CAce followed by the \CQueen.\n
Whatever defender wins, they now have a choice of either playing a Club or a
Diamond, both which gives us a 'Ruff & Discard', which reduces our losers by 1,
alternatively they can play a Spade which opens up a 'Frozen Suit', which again
reduces our losers by 1.


}
[BCFlags "1f"]
[DoubleDummyTricks "463584635896a7597a85"]
[OptimumScore "NS -500"]
[ParContract "NS 5CX-3"]
[Auction "E"]
1H Pass 2NT Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  4
N  S  6
N  H  3
N  D  5
N  C  8
S NT  4
S  S  6
S  H  3
S  D  5
S  C  8
E NT  9
E  S  6
E  H 10
E  D  7
E  C  5
W NT  9
W  S  7
W  H 10
W  D  8
W  C  5

[Event "Preparation for a Throw In"]
[Site ""]
[Date ""]
[Board "7"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "All"]
[Deal "S:43.QT98.9865.A97 AQT95.4.A43.Q653 62.J632.KQJT.KT8 KJ87.AK75.72.J42"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \DKing. 

Step 1: We will designate West, as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 2 Diamond losers and 4 Club losers.\n
      \n
Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 3).

            We can discard one of our losing Diamonds on East's \HKing.        
    \n
            If Clubs do not break 3-3, we can ruff our Club loser.\n
            We can force the defenders to open up the Club suit.\n
            We can force the defenders to give us a 'Ruff & Discard'.

Step 4: The 'Time Sensitive' aspect of this hand is the elimination of our
Heart suit in  preparation for a 'Throw-In'.\n
            We cannot afford to draw a third round of trumps, so we must ruff
one of our Hearts\n
            before we play a second round of trumps.\n
      \n
<b>Observations</b>:

Getting rid of 2 of our losers is easy (Discarding a Diamond on the \HKing and
potentially having to ruff our 4th Club), so we are only looking to eliminate
one more of our losers.\n
We recognise our Club holdings as a 'Frozen Suit', so maybe we can eliminate
the Hearts and throw a defender in?  

<b>Conclusion</b>:

We win the first trick with our \DAce.\n
Draw one round of trumps.\n
Play the \HAce and ruff a Heart high.\n
Play a Spade to the East hand and cash the \HKing, discarding the \D3.\n
Ruff our last Heart and exit with a Diamond.\n
North has no choice but to either 'Open Up' the Club suit or to give us a 'Ruff
& Discard', by leading a Diamond.\n
We make our contract by losing just 2 Clubs and 1 Diamond.
}
[BCFlags "1f"]
[DoubleDummyTricks "53654536548a7798a779"]
[OptimumScore "EW 620"]
[ParContract "EW 4S="]
[Auction "S"]
Pass 1S Pass 2NT
Pass 4S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  5
N  S  3
N  H  6
N  D  5
N  C  4
S NT  5
S  S  3
S  H  6
S  D  5
S  C  4
E NT  8
E  S 10
E  H  7
E  D  7
E  C  9
W NT  8
W  S 10
W  H  7
W  D  7
W  C  9

[Event "Master Plan (Time Sensitive)"]
[Site ""]
[Date ""]
[Board "8"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "None"]
[Deal "W:A63.AT962.A73.KQ KJ8.K85.QJT9.962 Q2.QJ74.K62.8754 T9754.3.854.AJT3"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \DQueen. 

Step 1: We will designate West as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 2 Spade losers, 1 Heart loser, 1
Diamond loser and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 2).

            We can ruff one of our Spade losers in dummy.             \n
            We can lead dummy's \HQueen and 'Hope' that South holds the
\HKing.\n
            If North holds the \SKing and we lead towards dummy's \SQueen, not
only will this\n
            eliminate one of our Spade losers, it will also give us an
opportunity to discard a\n
            Diamond from dummy on our \SAce, which will then mean that we can
ruff declarer's\n
            Diamond loser in dummy.\n
              \n
Step 4: The Spade strategy is 'Time Sensitive' as we need to action this
strategy before the\n
            defenders knockout our other Diamond and subsequently cash their
Diamond winner.

<b>Observations</b>:

We can take our Heart finesse at any stage of the hand, so there is no rush for
that part of the 'Master Plan'.\n
The Spade strategy of leading towards dummy's \SQueen takes preference.\n
 \n
<b>Conclusion</b>:

Win the opening lead in hand with our \DAce and lead a Spade towards dummy's
\SQueen.\n
Assuming that North pops up with their \SKing and plays another Diamond, win
that with dummy's \DKing and cash dummy's \SQueen.\n
We now need to get to our hand, so that we can cash our \SAce, discarding
dummy's Diamond.\n
The only certain way to get to our hand, without the defence cashing their
winning Diamond, is\n
to play a Heart to our \HAce.\n
We can now play our \SAce, discarding dummy's Diamond.\n
We can draw trumps and in our own time, we can ruff our losing Diamond in
dummy.

We end up losing just one Spade, one Heart and one Club.
}
[BCFlags "1f"]
[DoubleDummyTricks "573665736686a7786a77"]
[OptimumScore "EW 420"]
[ParContract "EW 4H="]
[Auction "W"]
1H Pass 2H Pass
3D Pass 4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  5
N  S  7
N  H  3
N  D  6
N  C  6
S NT  5
S  S  7
S  H  3
S  D  6
S  C  6
E NT  8
E  S  6
E  H 10
E  D  7
E  C  7
W NT  8
W  S  6
W  H 10
W  D  7
W  C  7

[Event "Avoidance Play"]
[Site ""]
[Date ""]
[Board "9"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "EW"]
[Deal "N:AKJ64.76.K93.KJ2 3.KQJ.542.AQT765 T985.A4.AQJT7.43 Q72.T98532.86.98"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{East leads \HKing. 

Step 1: We will designate North as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Spade loser, 1 Heart loser and 3
Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 2).

            We can play Ace, King of Spades and if the \SQueen appears, we have
0 Spade losers.\n
            We can play a Spade towards our \SJack and 'Hope' that West holds
the \SQueen.\n
            We can play a Club towards our \CK J 2 and 'Hope' that a \CHonour
is onside and we\n
            'Guess' correctly.\n
            We can discard 2 Club losers on dummy's long Diamond suit.  \n
 \n
Step 4: We have plenty of trumps, so we can draw trumps immediately.

<b>Observations</b>:

We appear to have lots of tricks in the way of at least 4 Spades, 5 Diamonds
and the \HAce.\n
However, our 'Master Plan Ritual' is warning us that we might have 2 too many
losers, albeit our 3rd Club loser is never going to happen as we will always be
able to ruff that in dummy or discard it on dummy's long Diamonds.

<b>Conclusion</b>:

This is going to take some explaining, so please see the next page.
}
[BCFlags "1f"]
[DoubleDummyTricks "bb4b5ba4b52282822828"]
[OptimumScore "NS 460"]
[ParContract "NS 3N+2"]
[Auction "N"]
1S 2C 3C Pass
4S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 11
N  S 11
N  H  4
N  D 11
N  C  5
S NT 11
S  S 10
S  H  4
S  D 11
S  C  5
E NT  2
E  S  2
E  H  8
E  D  2
E  C  8
W NT  2
W  S  2
W  H  8
W  D  2
W  C  8

[Event "Listen To The Bidding"]
[Site ""]
[Date ""]
[Board "10"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "All"]
[Deal "E:KQJT95.64.Q94.T9 A7432.Q85.85.762 .T9.KT7632.QJ543 86.AKJ732.AJ.AK8"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{East leads \SKing. 

Step 1: We will designate North as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Spade loser, 1 Diamond loser and 1
Club loser.

Step 3: Strategies available: (We are not required to reduce our 'Master Hand'
losers).

            We cannot get rid of any of our losers; But we do not need to.\n
   \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be\n
            drawn immediately.\n
            \n
<b>Observations</b>:

According to our 'Master Plan Ritual', we have only 3 losers.\n
Let's see how many winners we have.\n
We have 10 winners.\n
But sometimes winners can disappear in a 'Flash'.

<b>Conclusion</b>:

East has opened the bidding with a vulnerable weak 2 bid.\n
This almost certainly means that West is void in Spades.\n
If we play our \SAce at trick 1, it will be ruffed.\n
We must play small on the first 3 rounds of Spades.\n
We can only play our \SAce once we have drawn all the trumps.}
[BCFlags "1f"]
[DoubleDummyTricks "a7a57a7b573528635286"]
[OptimumScore "NS 650"]
[ParContract "S 4H+1"]
[Auction "E"]
2S Pass Pass 4H
AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 10
N  S  7
N  H 10
N  D  5
N  C  7
S NT 10
S  S  7
S  H 11
S  D  5
S  C  7
E NT  3
E  S  5
E  H  2
E  D  8
E  C  6
W NT  3
W  S  5
W  H  2
W  D  8
W  C  6

[Event "Loser on Loser (Avoiding the Overruff)"]
[Site ""]
[Date ""]
[Board "11"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "None"]
[Deal "S:A3.AKJT9.4.AJ852 K85.65.KQJ5.QT97 QT.Q32.A87632.K4 J97642.874.T9.63"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \DKing. 

Step 1: We will designate South as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Spade loser and 3 Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 3).

            We can set up dummy's Diamond suit to create 3 discards.\n
            We can ruff some of our Club losers in dummy.  

Step 4: We require dummy's trumps to ruff our Club losers, so we must not draw
any. \n
 \n
<b>Observations</b>:

To set up dummy's Diamond suit, not only must trumps break 3-2, but Diamonds
must break 3-3 and ominously East has played the \D10 at trick 1.\n
Mind you, setting up the Club suit is not going to be a 'Walk in the Park' as
there is a big danger that we could be overruffed by East.\n
If Clubs are splitting 3-3, we will not have a problem, but what happens when
they are 4-2?

<b>Conclusion</b>:

Win the opening lead with the \DAce.\n
Play the \CKing followed by the \CAce.\n
Ruff a Club with dummy's \HQueen.\n
Come to hand with the \SAce.\n
Now play the 4th round of Clubs, which is a 'Loser' and Discard the \SQueen,
which is a 'Loser'.\n
Our Clubs are now all set up and all we need to do now is ruff our \S3.





}
[BCFlags "1f"]
[DoubleDummyTricks "98b9aa8bab2513225132"]
[OptimumScore "NS 450"]
[ParContract "NS 4H+1"]
[Auction "S"]
1H Pass 2D Pass
3C Pass 3H Pass
3S Pass 4D Pass
4NT Pass 5C Pass
5D Pass 6C Pass
6H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  9
N  S  8
N  H 11
N  D  9
N  C 10
S NT 10
S  S  8
S  H 11
S  D 10
S  C 11
E NT  2
E  S  5
E  H  1
E  D  3
E  C  2
W NT  2
W  S  5
W  H  1
W  D  3
W  C  2

[Event "Master Plan (Plan The Ruffs)"]
[Site ""]
[Date ""]
[Board "12"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "NS"]
[Deal "W:2.Q95.T8.QJT9876 K9.8763.QJ7532.5 J543.KJT4.K964.K AQT876.A2.A.A432"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \CQueen. 

Step 1: We will designate South as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Spade loser, 1 Heart loser and 3
Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 2).

            We can ruff some of our losing Clubs in dummy.             \n
       \n
Step 4: We must not draw any trumps or let the defenders draw any of our
trumps.

<b>Observations</b>:

After the opening 3 Clubs bid, it is very likely that East's \CKing is a
singleton and there is a danger that if we ruff one of our losing Clubs with
our \S9, it will be overruffed with East's \SJack and East can then draw our
last trump and we have not reduced the number of losers that we have.

How can we guarantee that we can successfully ruff one of our Club losers?\n
  \n
<b>Conclusion</b>:

We need to utilise the fact that our trump suit is so strong. (We are only
missing the \SJack).

We win the opening lead with our \CAce and ruff our \C2 with the \SKing.\n
Enter our hand with the \DAce and now ruff another Club with the \S9.

Even when our \S9 is overruffed with East's \SJack, we have been able to ruff
two of our losing Clubs and manage to extract East's only trump trick.

We end up only losing 1 Heart, 1 Club and the \SJack.}
[BCFlags "1f"]
[DoubleDummyTricks "99784997844353843538"]
[OptimumScore "EW -300"]
[ParContract "EW 4CX-2"]
[Auction "W"]
3C Pass Pass 4S
AP
[OptimumResultTable "Declarer;Denomination\2R;Result\1R"]
N NT 9
N  S 9
N  H 7
N  D 8
N  C 4
S NT 9
S  S 9
S  H 7
S  D 8
S  C 4
E NT 4
E  S 3
E  H 5
E  D 3
E  C 8
W NT 4
W  S 3
W  H 5
W  D 3
W  C 8

[Event "Safety Play"]
[Site ""]
[Date ""]
[Board "13"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "All"]
[Deal "N:AQ42.AQ.KQ6.KJ53 T98.J8.T987.QT72 KJ73.95.AJ2.A964 65.KT76432.543.8"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{East leads \D10. 

Step 1: We will designate North as the 'Master Hand', but it doesn't matter as
both declarer \n
            and dummy have the same distribution.

Step 2: The 'Master Hand' potentially has 1 Heart loser and 2 Club losers.

Step 3: Strategies available: (We need to get rid of 2 of our losers).\n
           \n
            We can play a Heart towards our \HQueen and 'Hope' that West holds
the \HKing.\n
            We can play a Club towards our \CJ and 'Hope' that West holds the
\CQueen.      \n
          \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be  drawn immediately.\n
            \n
<b>Observations</b>:

We recognise the Club layout.\n
Should we play the safety play in Clubs or not?

<b>Conclusion</b>:

We draw trumps.\n
We play a Heart towards our \HQueen.\n
When it holds, we know that we can afford the 'Safety Play' in the Club suit.\n
We can afford to lose 1 Club trick, so we play a Club to the King and then a
Club towards our 9. \n
If East plays low, we insert the \C9.}
[BCFlags "1f"]
[DoubleDummyTricks "cc8bccc8bc1152111521"]
[OptimumScore "NS 1440"]
[ParContract "NS 6N="]
[Auction "N"]
2NT Pass 3C Pass
3S Pass 6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 12
N  S 12
N  H  8
N  D 11
N  C 12
S NT 12
S  S 12
S  H  8
S  D 11
S  C 12
E NT  1
E  S  1
E  H  5
E  D  2
E  C  1
W NT  1
W  S  1
W  H  5
W  D  2
W  C  1

[Event "Loser on Loser (Avoidance Play)"]
[Site ""]
[Date ""]
[Board "14"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "None"]
[Deal "E:J84.643.A32.K763 T2.QJT.T9876.QJT AKQ763.K75.4.A85 95.A982.KQJ5.942"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \DKing. 

Step 1: We will designate West as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 3 Heart losers and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            We can lead a Heart towards our \HKing and 'Hope' that South holds
the \HAce.\n
            We can set up dummy's 4th Club, which will provide us with a
discard.  

Step 4: Trumps are not an issue.

<b>Observations</b>:

At first glance, it appears that our only hope is to play towards our \HKing.\n
The only other hope is that Clubs are 3-3 and we can set up our 4th Club in
dummy and by some 'Miracle', South does not get on lead to lead a Heart through
us.\n
Maybe there is another way to set up the Club suit ensuring that South does not
get on lead?\n
 \n
<b>Conclusion</b>:

On the opening lead of the \DKing lead, we play dummy's \D2, which is a 'Loser'
and we play our \D4, which is a 'Loser'.\n
When we get the lead, we will draw 2 rounds of trumps.\n
We now cash our \CAce and \CKing.\n
We now play dummy's \DAce, discarding our \C8.\n
We can now ruff high dummy's 3rd Club.\n
We can get back to dummy with our \SJack to cash dummy's 4th Club, discarding
our losing \H.
}
[BCFlags "1f"]
[DoubleDummyTricks "3368433684995599a759"]
[OptimumScore "EW 420"]
[ParContract "W 4S="]
[Auction "E"]
Pass Pass 1S Pass
2S Pass 4S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  3
N  S  3
N  H  6
N  D  8
N  C  4
S NT  3
S  S  3
S  H  6
S  D  8
S  C  4
E NT  9
E  S  9
E  H  5
E  D  5
E  C  9
W NT  9
W  S 10
W  H  7
W  D  5
W  C  9

[Event "Throw In Preparation"]
[Site ""]
[Date ""]
[Board "15"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "NS"]
[Deal "S:AKJT73.A.AJ.7632 4.KQJT.9764.JT94 Q986.876.KQ2.AQ8 52.95432.T853.K5"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \HKing. 

Step 1: We will designate South as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 3 Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 2).

            We can discard one Club loser on dummy's \DKing.\n
            We can play a Club towards dummy's \CQueen and 'Hope' that West
holds the \CKing.\n
            We can lose to the East hand at an appropriate moment where they
are forced to\n
            concede a 'Ruff & Discard'.\n
   \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be drawn immediately.

<b>Observations</b>:

The A Q 8 holding in dummy's Club suit is not quite strong enough to be able to
create a situation where we can force East to be on lead and lead back into our
A Q holding.\n
So, it looks like that it is all down to 'Hoping' that West holds the \CKing.\n
But maybe we can increase our chances by just a fraction?

<b>Conclusion</b>:

We win the opening lead with our \HAce.\n
We draw trumps, finishing in dummy, so that we can ruff a Heart.\n
We play 3 rounds of Diamonds, finishing in dummy, discarding a Club from our
hand.\n
We can now ruff dummy's last Heart.\n
We play a Club towards dummy's \CA Q 8 and if West plays a card less than our
\C8, we will play our \C8 and East will be forced to win with their \CKing.\n
However, if West plays the \C9, we win with the \CAce and return to our hand
with a trump and play a Club towards our \CQueen.\n
If West holds the \CKing, we are home and dry.\n
If West plays low, we play our \CQueen and if East holds the \CKing, there is a
chance that they started with the doubleton \CKing.\n
If they did, they must now give us a 'Ruff & Discard'.  




}
[BCFlags "1f"]
[DoubleDummyTricks "bc67bbc67b1176211762"]
[OptimumScore "EW -1400"]
[ParContract "EW 7HX-6"]
[Auction "S"]
1S Pass 2NT Pass
4NT Pass 5C Pass
5NT Pass 6D Pass
6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 11
N  S 12
N  H  6
N  D  7
N  C 11
S NT 11
S  S 12
S  H  6
S  D  7
S  C 11
E NT  1
E  S  1
E  H  7
E  D  6
E  C  2
W NT  1
W  S  1
W  H  7
W  D  6
W  C  2

[Event "A Q 9 Endplay"]
[Site ""]
[Date ""]
[Board "16"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "EW"]
[Deal "W:KT987.KJ.AQ94.A5 52.9765.KT6.KQJT AQJ63.A432.532.7 4.QT8.J87.986432"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \CKing. 

Step 1: We will designate East as the 'Master Hand' as its 2nd side suit is
longer.

Step 2: The 'Master Hand' potentially has 2 Heart losers and 2 Diamond losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 3).

            We can ruff 2 of our Heart losers.\n
            We can play a Diamond towards our\DQueen and 'Hope' that South
holds the \DKing.\n
            We can arrange to lose the lead to North at the end and force them
to either give us a \n
            'Ruff & Discard' or lead into our \D A Q.

Step 4: We have plenty of trumps, however we must be mindful that we are
required to ruff 2 rounds of Hearts, also that we can only afford to play 2
rounds of trumps. 

<b>Observations</b>:

For our 'Preparation', not only do we need to ruff 2 rounds of Hearts and one
round of Clubs, but we must make sure that we are in the East hand to make our
'Strategy Play' of leading towards our A Q 9 holding in Diamonds.

<b>Conclusion</b>:

We win the opening trick with our \CAce.\n
We draw 1 round of trumps.\n
We cash our \HKing and play to our \HAce. \n
We ruff a Heart.\n
Draw the second round of trumps ending in the East hand, so that we can ruff
our last Heart.\n
We now ruff our Club.\n
All the suits have now been eliminated.\n
We play a Diamond towards our \D A Q 9.\n
Whatever card South plays, we play a card just to beat it.\n
North will win and will have the choice of either giving us a 'Ruff & Discard'
or leading back into our Heart holding.
}
[BCFlags "1f"]
[DoubleDummyTricks "2122621327bb9a6bcaa6"]
[OptimumScore "NS -1400"]
[ParContract "S 7CX-6"]
[Auction "W"]
1S Pass 4C Pass
4D Pass 4H Pass
4NT Pass 5S Pass
5NT Pass 6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  2
N  S  1
N  H  2
N  D  2
N  C  6
S NT  2
S  S  1
S  H  3
S  D  2
S  C  7
E NT 11
E  S 11
E  H  9
E  D 10
E  C  6
W NT 11
W  S 12
W  H 10
W  D 10
W  C  6

[Event "Once In A Lifetime"]
[Site ""]
[Date ""]
[Board "17"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "None"]
[Deal "N:A43.AKQJT954..AK J9.83.J976.QJT92 Q652.76.AK42.543 KT87.2.QT853.876"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{East leads \CQueen. 

Step 1: We will designate North as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 2 Spade losers.

Step 3: Strategies available: (We need to get rid of 1 of our losers).         
    \n
            We can play a Spade towards our \SQueen and 'Hope' that East holds
the \SKing.\n
            \n
Step 4: Trumps are not an issue.

<b>Observations</b>:

We have 2 winning Diamonds in dummy, which we could use to discard our 2 losing
Spades.\n
If only we could get to them?

<b>Conclusion</b>:

Win the opening lead with the \CAce.\n
Lead our \H4.\n
If East wins that with their \H8, our \H7 is now an entry to dummy's \DAce and
\DKing.\n
We draw the last trump by leading our \H5 to dummy's \H7.\n
We can now cash the \DAce and \DKing, discarding our 2 losing Spades.

}
[BCFlags "1f"]
[DoubleDummyTricks "bab66cac660306713177"]
[OptimumScore "NS 990"]
[ParContract "S 6N="]
[Auction "N"]
2C Pass 2D Pass
3H Pass 4D Pass
4NT Pass 5C Pass
5NT Pass 6D Pass
6H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 11
N  S 10
N  H 11
N  D  6
N  C  6
S NT 12
S  S 10
S  H 12
S  D  6
S  C  6
E NT  0
E  S  3
E  H  0
E  D  6
E  C  7
W NT  1
W  S  3
W  H  1
W  D  7
W  C  7

[Event "Loser on Loser (Avoidance Play)"]
[Site ""]
[Date ""]
[Board "18"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "NS"]
[Deal "E:QJT9864.5.432.K9 752.AK32.T9.AQ43 AK3.QJ.AKJ65.876 .T98764.Q87.JT52"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \HAce. 

Step 1: We will designate East as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Heart loser, 1 Diamond loser and 2
Club losers.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

         We can lead a Diamond towards our \DJack and 'Hope' that South holds
the \DQueen.\n
         We can lead a Club towards our \CKing and 'Hope' that North holds the
\CAce.\n
         We can set up dummy's Diamond suit which will provide us with some
discards.  \n
 \n
Step 4: Trumps are not an issue.

<b>Observations</b>:

We can identify North as the 'Danger Hand', because if North was to win a
trick, we could very quickly lose 2 additional Club tricks.\n
In the ideal world, we would like to set up dummy's Diamond suit without
letting North win a trick.\n
Is there anyway that we can do that?

<b>Conclusion</b>:

Assuming that South continues at trick 2 with their \HKing, we play our \HQueen
from the dummy, which is a 'Loser' and we play our \D2 from our hand which is
also a 'Loser'.\n
Whatever South now does, our plan is to play the \DAce, followed by the \DKing
and ruff a Diamond high.\n
Draw trumps, finishing in dummy.\n
We now run our established Diamonds, discarding our losing Clubs.\n
The best the defence can do is take 2 Hearts and the Ace of Clubs. 

}
[BCFlags "1f"]
[DoubleDummyTricks "43b4b43b4b3927139271"]
[OptimumScore "EW -300"]
[ParContract "EW 5SX-2"]
[Auction "E"]
3S Pass 4S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  4
N  S  3
N  H 11
N  D  4
N  C 11
S NT  4
S  S  3
S  H 11
S  D  4
S  C 11
E NT  3
E  S  9
E  H  2
E  D  7
E  C  1
W NT  3
W  S  9
W  H  2
W  D  7
W  C  1

[Event "Blockage "]
[Site ""]
[Date ""]
[Board "19"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "EW"]
[Deal "S:KJ.AKQJ9.3.JT984 A43.8762.KQJT.73 Q972.543.874.AKQ T865.T.A9652.652"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \DKing. 

Step 1: We will designate South as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Spade loser and 1 Diamond loser.

Step 3: Strategies available: (We do not require to reduce our 'Master Hand'
losers).\n
          \n
Step 4: Trumps are not an issue.\n
     \n
<b>Observations</b>:

Our 'Master Plan Ritual' is telling us that we have only 2 losers.\n
The slight problem is that after having ruffed a Diamond at trick 2 and trumps
are 4-1, how can we get back to our hand to run all our Club tricks?

<b>Conclusion</b>:

Ruff the second round of Diamonds with our \H9.\n
Play a couple of rounds of trumps.\n
Play a couple of rounds of Clubs.\n
Play to our \HAce.\n
Cash all of our trumps, discarding dummy's \CQueen.}
[BCFlags "1f"]
[DoubleDummyTricks "77a5b77a5b3628236282"]
[OptimumScore "NS 420"]
[ParContract "NS 4H="]
[Auction "S"]
1H Pass 1S Pass
2C Pass 3H Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  7
N  S  7
N  H 10
N  D  5
N  C 11
S NT  7
S  S  7
S  H 10
S  D  5
S  C 11
E NT  3
E  S  6
E  H  2
E  D  8
E  C  2
W NT  3
W  S  6
W  H  2
W  D  8
W  C  2

[Event "Master Plan (Trump Suit)"]
[Site ""]
[Date ""]
[Board "20"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "All"]
[Deal "W:T43.A742.AKJ72.8 Q976.KJT3.4.9532 AK.9865.QT9.A764 J852.Q.8653.KQJT"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \CKing. 

Step 1: We will designate West as the 'Master Hand' as it has the longer side
suit.

Step 2: Forgetting about the trump suit for the moment, the 'Master Hand' has
only one Spade  loser.\n
        \n
Step 3: Strategies available: 

           The losing Spade in the West hand can be ruffed.              \n
      \n
Step 4: The key to this hand is how we handle the trump suit. 

<b>Observations</b>:

With no side suit losers, the only potential losers we have are in the trump
suit.\n
We can therefore afford to lose 3 trump tricks.\n
If we play our \HAce, the defenders will only have 3 Hearts left between them.

Conclusion<b>:</b>

Win trick 1 with \CAce and play the \HAce.\n
Do not play anymore Hearts.\n
Lead out \SAce and \SKing.\n
Diamond to the \DAce and ruff our last Spade.\n
We just now continue playing our top Diamonds.\n
At some stage the defenders will win 3 tricks with their 3 trumps, but they
will be the only 3 tricks that they will win.

}
[BCFlags "1f"]
[DoubleDummyTricks "463364633697aa697aa6"]
[OptimumScore "EW 620"]
[ParContract "EW 4H="]
[Auction "W"]
1D Pass 1H Pass
2H Pass 3NT Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  4
N  S  6
N  H  3
N  D  3
N  C  6
S NT  4
S  S  6
S  H  3
S  D  3
S  C  6
E NT  9
E  S  7
E  H 10
E  D 10
E  C  6
W NT  9
W  S  7
W  H 10
W  D 10
W  C  6

[Event "Preparation For a Throw In"]
[Site ""]
[Date ""]
[Board "21"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "NS"]
[Deal "N:AKQT6.A53.KJ6.K2 3.962.QT97.QJT94 J7542.KJT.A43.A3 98.Q874.852.8765"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{East leads \CQueen. 

Step 1: We will designate North as the 'Master Hand', but it doesn't matter as
both declarer and dummy have the same distribution.

Step 2: The 'Master Hand' potentially has 1 Heart loser and 1 Diamond loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            We can lead a Diamond towards our \DJack and 'Hope' that West holds
the \DQueen.\n
            We can lead a Heart towards our \HJack and 'Hope' that East holds
the \HQueen.\n
            We can run our \HJack and 'Hope' that West holds the \HQueen. \n
            We can force the defenders to open up the Heart suit.\n
            We can force the defenders to give us a 'Ruff & Discard'.

Step 4: We will not be using our trumps to eliminate any of our losers, so we
should draw\n
            trumps immediately.

<b>Observations</b>:

It may be tempting to take two finesses on the basis that hopefully one of them
will win, but there would <i>not</i> be a guess, if we could 'Persuade' one of
the defenders to lead a Heart.

<b>Conclusion</b>:

We must win the first trick.\n
We draw trumps.\n
We cash our final Club.\n
We now play our \DAce, followed by our \DKing, followed by our \DJack.\n
Whoever wins this trick, will have the choice of either playing a Club or a
Diamond, which will give us a 'Ruff & Discard' and hence eliminating one of our
losers, alternatively they can play a Heart, which removes any guesswork in the
Heart suit and eliminates our potential Heart loser.                           
                 }
[BCFlags "5f"]
[DoubleDummyTricks "ccba8ccba81122511225"]
[OptimumScore "NS 1440"]
[ParContract "NS 6N="]
[Auction "N"]
2NT Pass 3H Pass
4S Pass 6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT 12
N  S 12
N  H 11
N  D 10
N  C  8
S NT 12
S  S 12
S  H 11
S  D 10
S  C  8
E NT  1
E  S  1
E  H  2
E  D  2
E  C  5
W NT  1
W  S  1
W  H  2
W  D  2
W  C  5

[Event "Safety Play"]
[Site ""]
[Date ""]
[Board "22"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "EW"]
[Deal "E:AQ42.AQ.KQ6.KJ53 T98.KJ.T987.T872 KJ73.95.AJ2.A964 65.T876432.543.Q"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{South leads \D10. 

Step 1: We will designate East as the 'Master Hand', but it doesn't matter as
both declarer and dummy have the same distribution.

Step 2: The 'Master Hand' potentially has 1 Heart loser and 2 Club losers.

Step 3: Strategies available: (We need to get rid of 2 of our losers).\n
            \n
            We can play a Heart towards our \HQueen and 'Hope' that North holds
the \HKing.\n
            We can play a Club towards our \CJ and 'Hope' that North holds the
\CQueen.      \n
          \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be drawn immediately.\n
            \n
<b>Observations</b>:

We recognise the Club layout.\n
Should we play the safety play in Clubs or not?

<b>Conclusion</b>:

We draw trumps.\n
We play a Heart towards our \HQueen.\n
When it loses, we know that we are required to make all 4 Club tricks.\n
We lead a Club towards our \CJack and when the Queen appears, we win the trick
with our \CKing.\n
We continue with out \CJack and when North shows out, we can play a Club to
dummy's \C9 as we know that South holds the \C10.}
[BCFlags "1f"]
[DoubleDummyTricks "1161111611cc7cccc7bc"]
[OptimumScore "EW 1440"]
[ParContract "EW 6N="]
[Auction "E"]
2NT Pass 3C Pass
3S Pass 6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  1
N  S  1
N  H  6
N  D  1
N  C  1
S NT  1
S  S  1
S  H  6
S  D  1
S  C  1
E NT 12
E  S 12
E  H  7
E  D 12
E  C 12
W NT 12
W  S 12
W  H  7
W  D 11
W  C 12

[Event "Preparation for a Throw In"]
[Site ""]
[Date ""]
[Board "23"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "All"]
[Deal "S:J73.AT975.AKJ.K2 54.82.Q762.QJT98 AT62.KQJ4.543.63 KQ98.63.T98.A754"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{West leads \CQueen. 

Step 1: We will designate South, as the 'Master Hand' as it has the more
trumps.

Step 2: After the \CQueen lead, the 'Master Hand' potentially has 2 Spade
losers, 1 Diamond loser and 1 Club loser.\n
      \n
Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).

            We can lead a Diamond towards our \DJack and 'Hope' that East holds
the \DQueen.\n
            We can lead a Spade towards our \S10 and subsequently play the
\SAce and 'Hope' that\n
            West holds a doubleton Spade honour.\n
            We can play on the Spade suit to try and set up dummy's 4th Spade. 
 \n
            We can force the defenders to open up the Spade suit.\n
            We can force the defenders to give us a 'Ruff & Discard'.

Step 4: We will not be using our trumps to eliminate any of our losers, so we
should draw  trumps immediately.

<b>Observations</b>:

Our Spade holding is a 'Frozen Suit', so if we can 'Persuade' the defenders to
lead a Spade, we can eliminate one of our losers.

<b>Conclusion</b>:

We draw trumps and if we have not already done so, play our \CKing.

We have now done our preparation.

Play our \DAce, \DKing and \DJack.

Whoever is now on lead will either have to gives us a 'Ruff & Discard' in the
Club or Diamond suits, alternatively, 'Open Up' the 'Frozen' Spade suit, which
eliminates one of our Spade losers.}
[BCFlags "1f"]
[DoubleDummyTricks "99a7699a764436744367"]
[OptimumScore "NS 620"]
[ParContract "NS 4H="]
[Auction "S"]
1H Pass 3H Pass
4H AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  9
N  S  9
N  H 10
N  D  7
N  C  6
S NT  9
S  S  9
S  H 10
S  D  7
S  C  6
E NT  4
E  S  4
E  H  3
E  D  6
E  C  7
W NT  4
W  S  4
W  H  3
W  D  6
W  C  7

[Event "Loser on Loser"]
[Site ""]
[Date ""]
[Board "24"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "None"]
[Deal "W:KQJT74.A6.A3.AJ5 983.KQJ9.94.QT76 A65.432.KJT2.K42 2.T875.Q8765.983"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{North leads \HKing. 

Step 1: We will designate West as the 'Master Hand' as it has the more trumps.

Step 2: The 'Master Hand' potentially has 1 Heart loser and 1 Club loser.

Step 3: Strategies available: (We must reduce our 'Master Hand' losers by 1).\n
            \n
            We can lead a Club towards our \CJack and 'Hope' that South holds
the \CQueen.\n
            We can lead a Diamond towards our \DJack and 'Hope' that North
holds the \DQueen.\n
            We can play 3 rounds of Diamonds, ruffing the 3rd round and 'Hope'
that the \DQueen drops. \n
            Cash the \DAce and \DKing and take the 'Ruffing Finesse'.          
 \n
 \n
Step 4: We will not be using our trumps to eliminate any of our losers, so
trumps should be drawn immediately.\n
            \n
<b>Observations</b>:

So may options to get rid of one of our losers.\n
Are we feeling 'Lucky' tonight with our finessing, or is there a 100% line?

<b>Conclusion</b>:

Win the opening lead with our \HAce.\n
Draw trumps.\n
Play the \DAce, followed by the \DKing and now play the \DJack.\n
If South plays the \DQueen, ruff it and utilise the now promoted \D10 to
discard our losing Heart.\n
If the \DQueen does not appear, discard our \H6; we may well lose this trick,
but now we have zero Heart losers and our Club loser can be discarded on our
now promoted \D10. 




}
[BCFlags "1f"]
[DoubleDummyTricks "1164411644cc798cc798"]
[OptimumScore "EW 990"]
[ParContract "EW 6N="]
[Auction "W"]
1S Pass 2D Pass
3S Pass 4S Pass
4NT Pass 5C Pass
6S AP
[OptimumResultTable "Declarer;Denomination\2R;Result\2R"]
N NT  1
N  S  1
N  H  6
N  D  4
N  C  4
S NT  1
S  S  1
S  H  6
S  D  4
S  C  4
E NT 12
E  S 12
E  H  7
E  D  9
E  C  8
W NT 12
W  S 12
W  H  7
W  D  9
W  C  8
